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This is a page about the lore of Helldivers 1 & 2.

Galactic War

Helldivers 2 is set in the years 2184-2186, a century after the victory of Old Super Earth Super Earth and its Helldivers Companion Helldivers over the Cyborg Emblem 2 Cyborgs, the Bugs Emblem Bugs, and the IlluminateHD Illuminate after the events of the first game. Super Earth discovered that, upon death, the Terminids Icon Terminids produce a unique and highly valuable resource, Element-710. Terminid farms were established on human-colonized worlds. However, containment is eventually breached, releasing the Bugs and causing chaos and destruction in the eastern sectors of the galaxy. Simultaneously, a new threat emerges from the west in the form of the Automatons Icon Automatons, a mechanical army intent on destroying humanity. Helldivers Companion Helldivers, who are elite shock troops dropped from orbit to reclaim the colonized lands, are redeployed to regain control over stolen lands and ordered to engage in liberation campaigns across the galaxy once more.

Environmental storytelling is prevalent throughout the game, with various logs, notes, and propaganda messages available for players to find during gameplay. The story and progress of the war is told through community-driven objectives called Major Orders.

SEAF logo S.E.A.F.

The SEAF logo Super Earth Armed Forces, a.k.a "SEAF," is the military arm of the Super Earth Icon Super Earth Government. They employ Helldivers Companion Helldivers and SEAF logo S.E.A.F. troopers to accomplish their goals, and defend Super Earth citizens and territory.

SEAF Troops

SEAF logo Super Earth Armed Forces troopers are the rank-and-file soldiers of humanity. While Helldivers Companion Helldivers serve as shock troops, quick-response units, and special forces, SEAF logo S.E.A.F. troopers are equivalent to planetary garrisons. They are not present in Helldiver propaganda videos, but do appear as casualties strewn across many worlds the Helldivers must conquer.

SEAF logo S.E.A.F. troopers wear off-white fatigues, black combat boots, and blue armor, consisting of a helmet, chest, and back plate. They carry standard-issue weaponry, such as the AR-23 Liberator and P-2 Peacemaker.

Normally, while no living SEAF logo S.E.A.F. units are seen in-game, their corpses can be spotted on several planets; usually, they are found with ammunition and other supplies nearby. During the Battle for Super Earth, however, SEAF logo S.E.A.F. units could be found wandering the planet's Mega Cities, armed with the aforementioned weaponry as well as the occasional EAT-17 Expendable Anti-Tank.

It is implied that the SEAF SAM sites and missile silos are normally staffed by SEAF logo S.E.A.F. troopers. As a result of abandonment, or a massacre, these strategic points have been left unguarded in-game. Helldivers Companion Helldivers can take over and operate these defenses to make their mission easier.