helldivers
You know, this Destroyer has enough ordnance to level a small moon. I've done the calculations myself.
~ Ship Master
SuperDestroyerLibertyRefined

The Class 6 Series Crewed Interplanetary Combat Vessel, better known as the Super Destroyer, is a faster-than-light capable warship mass produced for use by the Helldivers Companion Helldivers of the SEAF logo Super Earth Armed Forces (S.E.A.F.). Upon reading the Contract of Employment and completing Helldiver training, each Helldiver is assigned command of a Super Destroyer to carry out their missions.

General

Super Destroyer crew assignments are some of the most sought-after in the fleet. Everyone wants to be on a Helldiver's destroyer.
~ Ship Master
Holographic depiction of a Super Destroyer.

Holographic depiction of a Super Destroyer.

The Super Destroyer is a relatively small combat vessel approximately 170 meters long and 80 meters wide. The Alcubierre Drive enables the Super Destroyer to navigate to any planet in the galaxy within seconds by warping time and space around the vessel. Super Destroyers are fueled by Element-710, an oil-like substance produced as a side-effect of Terminids Icon Terminid decomposition. Super Destroyers typically have names in the following format: SES (Super Earth Ship) Noun of Noun, for example: SES Shield of the People. Players also have the choice to name their Super Destroyers at the start and any time during the game.

Final concept art of the Super Destroyer.

Final concept art of the Super Destroyer.

Exterior

The rear consists of 10 large engines which the Super Destroyer uses to navigate local space around planets. The rear is flanked by two very large bracket-shaped panels that house the four outer engines. The middle hull consists of a large wide structure with what appear to be loading bays along the side. The front extends far over the bridge and consists of 2 long pillars flanking a larger center pillar, an antenna array stands at the tip of the center pillar.

Interior

The hangar bay of a Super Destroyer with an Eagle fighter and a Pelican transport.

The hangar bay of a Super Destroyer with an Eagle fighter and a Pelican transport.

The Helldiver Cryo Chamber of a Super Destroyer.

The Helldiver Cryo Chamber of a Super Destroyer.

The rear of the ship consists of the hangar where the Pelican is parked; on an upgraded Super Destroyer, the Eagle is also parked in the hangar, and a large amount of ordnance is stored in the open. At the back of the hangar is a small access portal to the engine room. The main deck is an open area where the Ship Master and the Service Technician can be found. To the left is the Robotics Workshop and the Patriotic Administration Center, and on the right is the Cryogenic Chamber and the Engineering Workshop. The main deck also houses the Stratagem Hero arcade machine and a large television screen that shows news updates, commercials, and the 'Brasch Tactics' series of tips.

Through the first bulkhead is the Armory on the left and a series of computers on the right, the loading bays seen on the exterior of the ship are inaccessible and cannot be seen. Beyond the second bulkhead lies the Bridge where the Democracy Officer monitors the ship and its crew. A holographic Galactic Map is used by the Helldivers Companion Helldiver to select which planet to go to and which operation to take part in. At the foredeck is the Hellpod launch system, for delivering Helldivers and their Stratagems to the field. It consists of four launch tubes, into which Helldivers and their resupplies are loaded. The observation deck allows the crew to directly monitor events on the ground, as well as inspect the ship's gun batteries and immediate surroundings.

A belt of Hellpods encircles the deck of the Super Destroyer. An access port to starboard, next to the Robotics Workshop, allows a freshly-thawed Helldivers Companion Helldiver to enter the main deck. Helldivers from allied vessels can also return here to be re-frozen and transferred back to the ships they command. Additionally, two belts of artillery ammunition run along the ceiling of the bridge.

Armament

Super Destroyer blueprint side, showing the ship's weapons.

Super Destroyer blueprint side, showing the ship's weapons.

Super Destroyer blueprint front.

Super Destroyer blueprint front.

Super Destroyers are armed with a very wide variety of weapons mounted in front of and beneath the bridge. Visible weapons forward of the bridge include a one or two large cannons, two large self-loading rocket pods, and two large Gatling guns; 2 large triple-barreled naval guns are also visible mounted on the hull beneath the bridge. The only named weapon is the ATLAS Cannon, which fires the Precision Strike.

The Super Destroyer is capable of firing its precision ATLAS Cannon—including specialized Gas, EMS, and Airburst shells—a Gatling gun, 120mm and 380mm Artillery, a high intensity Laser, and a high velocity Railcannon.

Among the Super Destroyer's limited armament are the Helldivers Companion Helldivers themselves, of which Five are devoted to each mission. This number can be adjusted using certain Boosters, or if the last remaining Helldiver demonstrates exceptional survival skills to merit defrosting an additional standby. Each allied Super Destroyer provides its own complement of Helldivers to the mission.

Galactic travel

I give every crew member a half day off on Liberty Day. Some things are sacred, even on the front.
~ Ship Master
A Super Destroyer's .

A Super Destroyer's Ship Master.

The primary purpose of the Super Destroyer is to bring Helldivers Companion Helldivers to contested planets and support their operations on the ground. From the Galactic Map, Helldivers can select Missions to undertake. Orbital thrusters are used to travel between mission sites on the same planet. By selecting a mission on another planet, the Helldiver can command the ship to warp to that planet.

The Super Destroyer generally cannot be commanded to travel to a fully liberated or a fully occupied planet. One general exception is made for travel to Mars, to replenish their supply of fully-trained recruits following their tutorial mission. A notable exception occurred during the last major operation on Meridia, when an immediate general retreat was issued as the planet collapsed under the influence of Dark Fluid. The fleet retreated to Super Earth to regroup. Ships may no longer still travel to Meridia, which has since become a black hole. Ships are, however, allowed to travel to Angel's Venture, Moradesh,and Ivis which were destroyed by the Meridia black hole. Infrequently, a Super Destroyer may still be in orbit around a planet that has just been liberated or lost. If the Helldivers Companion Helldiver is in the middle of an operation, they may complete the rest of the operation before they must adhere to the retreat order. However, the operation may be more difficult as fewer Helldivers will be able to join.

Allied travel

Helldivers Companion Helldivers can join their fellows by selecting their active mission sites, or using the Social menu interface. Allied Helldivers will remain aboard the squad leader's Super Destroyer in between missions, and drop in with the squad during missions. Players can leave the squad using the game menu, or by returning to the stasis pod chamber.

Orbital support

Ammo, fuel, personnel--I manage everything on this ship with one thing in mind: making sure you have the support you need, Helldiver.
~ Ship Master

During a mission, the Super Destroyer maintains an altitude of roughly one kilometer above the center of the mission area. This affects the angle at which orbital strikes impact the mission area—nearly vertical towards the center of the map, and at more oblique angles towards the edge of a map. In some cases, very tall terrain or structures may prevent a strike from hitting its intended target.

Circumstances may affect a Super Destroyer's ability to provide timely and accurate strikes, resulting in such missions being classed at a higher difficulty level. For instance, Atmospheric Interference makes it harder for the gun crews to stay on target, while Orbital Fluctuations force the Super Destroyer to devote more attention to maintaining position.

The Super Destroyer will maintain altitude until the mission timer expires, at which point it must return to low geostationary orbit. Stratagems then become unavailable (Excluding the SEAF Artillery if the team has completed this sub-objective). Reinforcements will also be unavailable, forcing the Helldivers Companion Helldivers on the ground to rely on their dropped assets. Finally, an emergency shuttle will be launched, which starts the extraction timer.

Should a Helldivers Companion Helldiver threaten to abandon their mission by being outside the mission boundary too long, immediate judgment is passed upon the offender. The newly-branded traitor will thereafter be targeted by the Super Destroyer's artillery, unless they somehow manage to reach the extraction shuttle.

Ship module upgrades

Patriotic Administration Center

Donation Access License: "Purchases permanent access to ammo provided by the "Support Our Heros" fund, which allows patriotic family members to donate supplies to their loved ones in the field."

Streamlined Request Process: "Pre-approves the following forms in the Support Weapon Approval Process: Form 99-C (Justification for Munitions), Form 88-1 (Democratic Impact Worksheet), & Form 104 (Collateral Damage Risk Waiver)."

Hand Carts: "Provides hand carts which can carry multiple backpack stratagems from storage, decreasing both reload time and crew lumbar injuries."

Superior Packing Methodology: "Authorizes an 8-week crew training course in Superior Packing Methodology (SPM), resulting in increased supply box capacity."

Payroll Management System: "Top-of-the-line accounting software automates payroll calculations, freeing up HR associates to lubricate support weapons in their spare time."

Orbital Cannons

Exploding Shrapnel: "Military watchdog groups have called exploding shrapnel "savage," "merciless," and "well-suited for spreading Democracy."

More Guns: "After years of research into improving the Super Destroyer's firepower, the Ministry of Science concluded that the most effective method was adding more guns."

Zero G Breech Loading: "Replaces the current method of loading cannons - manual shell insertion down the front of the barrel - with rear loading, which is much faster."

Atmospheric Monitoring: "Grants subscription to data stream of live weather conditions, allowing for increased accuracy in orbital targeting."

High-Density Explosives: "Removes stabilising phlematiser agents from explosive material used to pack orbital shells, allowing for more powerful payloads."

Hangar

Liquid-Ventilated Cockpit: "Fills cockpit with breathable liquid perfluorocarbons, which absorb g-forces and thereby enable pilots to conduct tighter turns without losing consciousness."

Pit Crew Hazard Pay: "Authorizes hazard pay for pit crews, allowing them to reload the Eagle Fighter in-spaceflight."

Expanded Weapons Bay: "Trims excess leg space in the cockpit, allowing the Eagle to carry additional payloads."

XXL Weapons Bay: "Further expands Eagle weapons bay by removing unnecessary systems such as fire suppression, ejection, and airbags."

Advanced Crew Training: "Trains pit crew members to employ situational protocol adaptations, such as leaving unused ammo loaded instead of replacing it."

Bridge

Targeting Software Upgrade: "Increases orbital targeting speed by updating cannon targeting software to premium version."

Nuclear Radar: "Increases the range of Helldiver Radar by equipping it with a high-powered Plutonium-210 battery."

Power Steering: "Installs electronic actuators that augment the standard method of manual, foot-operated Hellpod steering."

Enhanced Combustion: "Increases burning temperature of incendiary weapons by lacing fuel with a precisely-formulated compound of thermite, white phosphourus, capsaicin, allyl isothiocyanate, and 19 other accelerants."

Moral Augmentation: "Boost overall crew efficiency with a suite of proven enthusiasm enhancement initiatives, such as citizenship anniversary celebrations and paid lavatory breaks."

Engineering Bay

Synthetic Supplementation: "Integrates moderate doses of amphetamines and androgenic steriods into diet of loading crew, leading to increased pace, focus, & stamina, among other effects."

Advanced Construction: "Reinforces sentries with state-of-the-art cyanoacrylate adhesives, greatly improving their durability under fire."

Rapid Launch System: "Jump-starts Hellpod firing with an immediate TNT detonation at the time of launch."

Circut Expansion: "Augments electrical weaponry by safely connecting multiple interior arc extenders into one linear chain."

Streamlined Launch Process: "Decreases time to initiate deployment of Support Weapon Stratagems by removing dialogue box confirming intent to fire."

Robotics Workshop

Dynamic Tracking: "Repurposed surveillance technology allows the Sentry Deployment Cannon to closely track the user at all times, no matter where they go or what they do, ready to fire at any second."

Shock Absorption Gel: "Lines Sentry pods with shock-absorbing hydrogel, allowing extra ammunition to be packed in the space previously occupied by shock-absorbing springs."

High-Quality Lubricant: "Applies the clear-frictionless lubricant known as "Super Jelly" to sentry ring mounts, facilitating extremely smooth mechanical operation."

Blast Absorption: "Reinforces sentries with expanded polystyrene pieces (peanut-shaped variety), which absorb thermal and blast energy."

Cross-Platform Compatibility: "Allows Mortar Targeting Platform to access Helldiver HUD ecosystem through use of third-party conversion software."

Trivia