helldivers

This page contains information on all minelayers present in Helldivers 2, including: MD-6 Anti-Personnel Minefield, MD-I4 Incendiary Mines, Anti-Tank Mines

Defensive Stratagem Permit
MD-6 Anti-Personnel Minefield
Deploys a defensive anti-personnel minefield to halt the enemy advance.
stats
Call-In Time
7.75 Sec
Uses
Unlimited
Cooldown Time
120 Sec
traits
  • | Hellpod
  • | Explosive
  • | Medium Armour Penetrating


Requirements ReqIcon 1500 lvl 1

Gameplay

  • Anti-Personnel mines explode for 700 damage with AP3. They have a kill-radius of 1.2m and a total effective radius of 5m.
  • A single minelayer pod will scatter 48 mines in a 30m radius around itself, if the area is unobstructed.
  • These mines are most effective against Terminids and Illuminate forces due to their heavy reliance on light chaff.

Defensive Stratagem Permit
MD-I4 Incendiary Mines
Deploys a defensive incendiary minefield, which will set both terrain and targets alight when triggered.
stats
Call-In Time
7.75 Sec
Uses
Unlimited
Calldown Time
120 Sec
traits
  • | Hellpod
  • | Explosive
  • | Incendiary


Requirements ReqIcon 4000 lvl 8

Gameplay

  • Anti-Personnel mines explode for 300 damage with AP3. They have a kill-radius of 1.2m and a total effective radius of 5m. Upon detonation, the mine will leave behind a patch of fire, which functions as additional area-denial.
  • A single minelayer pod will scatter 48 mines in a 30m radius around itself, if the area is unobstructed.
  • These mines are most effective against Terminids and Illuminate forces due to their heavy reliance on light chaff.

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Defensive Stratagem Permit
MD-17 Anti-Tank Mines
Scatters powerful anti-tank mines that deal heavy, armor-penetrating damage. Minefield is less densely packed relative to smaller mines.
stats
Call-In Time
7.75 Sec
Uses
Unlimited
Calldown Time
120 Sec
traits
  • | Hellpod
  • | Explosive
  • | Anti-Tank


Requirements ReqIcon 7000 lvl 15

Gameplay

  • Anti-Tank mines explode for 2000 damage with AP5. They have a kill-radius of 3m and a total effective radius of 7m. Each is powerful enough to severely injure or outright kill most heavies and superheavies.
  • The minelayer pod will saturate a maximum radius of 30m with 18 anti-tank mines. Significantly less than other mine stratagems.
  • Unlike anti-personnel and incendiary mines, AT mines can only be set off by large enemies (those that appear as large dots on the minimap). It will ignore light chaff and humans.
    • This makes it relatively safer to deploy around teammates, as it is much less likely they will accidentally set them off. However, be mindful that friendly exosuits and cars will still set off AT mines, most often to lethal results.
  • Despite their intended purpose, AT mines can be used against lighter infantry aswell, thanks to their relatively wide AoE, by baiting groups into getting near a mine, and shooting them to trigger an explosion.
    • Note that enemies may also do the same, as enemy gunfire and explosions can also set-off AT mines.
  • Anti-Tank Mines can be used for impromptu demolition of some structures by dropping a pod near them and shooting any mines sticking to the target.

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Defensive Stratagem Permit
MD-8 Gas Mines
Deploys mines that release gas on activation, temporarily blinding and slowing most enemies..
stats
Call-In Time
3 Sec
Uses
Unlimited
Calldown Time
120 Sec
traits
  • | Hellpod
  • | Caustic


Requirements ReqIcon 12000 lvl 20

Gameplay

  • Gas mines deal minor damage upon explosion. But each mine will release a caustic gas cloud. This will blind all non-superheavy and vehicular enemies and cause them to attack anything in close range, including their teammates. Potentially causing an entire mob to turn on themselves.
    • Helldivers and SEAF allies will only take damage overtime and have their vision obstructed.
  • The minelayer pod will saturate a maximum radius of 30m with 48 gas mines.
  • As gas mines do not deal lethal damage upon being triggered, they are slightly more safer to deploy around teammates, compared to explosive and incendiary mines. But care is still heavily recommended when deploying.

General Tips


Trivia